Skr13

Geforce 314.21
Geforce 314.21 Beta V/7/8

5 posts in this topic

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Release notes: http://us.download.nvidia.com/Windows/314.21/314.21-win8-win7-winvista-desktop-release-notes.pdf
Control Panel User's Guide: not available yet!
 
 
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Release Summary

  • Improves performance and stability in Tomb Raider.
  • Adds new SLI and 3D Vision profiles.

Additional Details

  • Installs PhysX System Software 9.12.1031.
  • Installs HD Audio v1.3.23.1
  • Includes support for applications built using CUDA 5 or earlier version of the CUDA Toolkit.  More information at http://developer.nvidia.com/cuda-toolkit
  • Supports OpenGL 4.3 for GeForce 400-series and later GPUs.
  • Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
  • Supports
    multiple languages and APIs for GPU computing: CUDA C, CUDA C++, CUDA
    Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
  • Supports
    single GPU and NVIDIA SLI technology on DirectX 9, DirectX 10, DirectX
    11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on
    SLI-certified Intel and AMD motherboards.

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Supported Products:
 
Desktop
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Notebook
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AYVLn.png 32-bit »DOWNLOAD« (121 MB)
AYVLn.png 64-bit »DOWNLOAD« (169 MB)

cNnl2.jpg 32-bit »DOWNLOAD« (167 MB)
cNnl2.jpg 64-bit »DOWNLOAD« (215 MB)

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Good to see Nvidia working fast to turn around the poor performance for Tomb Raider.

As it's just about a level playing field driver-wise, we need a new performance review.

This Nvidia blog statement explains why their drivers weren't ready in time:

"GeForce gamers have come to expect an awesome Day 1 experience. But in the case of Tomb Raider, that didn’t come to pass. We hadn’t received the game in time to assure them of this – which was disappointing for them and for us.

But our software engineers, like our GPUs, are the best in the industry. And they’ve been working closely with Crystal Dynamics since the game’s release to help improve the experience for GeForce gamers."

Source

 

 

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Thanks for the post SMiThaYe, I'm curious to see some new performance reviews with this optimized driver.

 

They’ll provide major gains in reliability and performance in the game –
delivering an average of 45% and up to 60% performance improvements (as
measured with GeForce GTX 680 at 1920×1080 and 2560×1600 resolutions).

Source

 

If these numbers turn out to be true, the Nvidia graphics cards performance will destroy AMD counterparts. :o

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Tomb raider 2013 GeForce 314.07 vs 314.21 driver performance

 

Tomb raider 2013 difference between old driver 314.07 and new BETA
drivers 314.21 and as you can see these drivers gives you performance
boost (~15%) even on old cards such as 9600GT!

saruxelis

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This takes me back to 2009 when AMD was in Nvidia's current position, irony comes to mind (check quote in bold) when AMDs Ian McNaughton had made these complaints about it not being fair, etc. I can trim the quote but included it because it's amongst lots of comments and dated now.

 

"AMD prides itself on supporting open standards and our goal is to advance PC gaming regardless whether people purchase our products.

Unfortunately, not everyone shares our philosophy. Nvidia has recently sampled some newly released The Way it is Meant to be Played titles, including Batman: Arkham Asylum, to press in hopes that they would use these titles to benchmark against the HD Radeon 5870 and 5850. There are some known issues with these proprietary TWIMTBP titles.

Batman: Arkham Asylum
In this game, Nvidia has an in-game option for AA, whereas, gamers using ATI Graphics Cards are required to force AA on in the Catalyst Control Center.

The advantage of in-game AA is that the engine can run AA selectively on scenes whereas Forced AA in CCC is required to use brute force to apply AA on every scene and object, requiring much more work.

Additionally, the in-game AA option was removed when ATI cards are detected. We were able to confirm this by changing the ids of ATI graphics cards in the Batman demo. By tricking the application, we were able to get in-game AA option where our performance was significantly enhanced. This option is not available for the retail game as there is a secure rom.

To fairly benchmark this application, please turn off all AA to assess the performance of the respective graphics cards. Also, we should point out that even at 2560×1600 with 4x AA and 8x AF we are still in the highly playable territory …

Need for Speed: Shift
In another TWIMTBP title, we submitted a list of issues that we discovered during the games’ development. These issues include inefficiencies in how the game engine worked with our hardware in addition to real bugs, etc.. We have sent this list to the developer for review. .

Unfortunately you will be unable to get a fair playing experience with our hardware until the developer releases a patch to address and fix our reported issues.

Resident Evil 5
AMD was unable to receive builds of this game early enough to get a chance to test and address any open issues. We will work with the developer to test and adjust any compatibility or performance issues that we encounter."
Source



Well if a 9600GT can get 5fps boost it holds up quite well for the driver and those lucky to have better GPUs ;)

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