assassino

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Everything posted by assassino

  1. So i upgraded from GTX 650Ti to RX 480 4gb one not the 8gb, because i play games at 1080p, so didn't needed 8gb here and it was 60$ expansive than 4gb. And i got this baby in 200$ I will post more screenshots here and try to benchmarks some games for results :).
  2. Temps are normal WC. highest temp i saw were 71 C. And the best part is fan only spin when temp cross 60 C.
  3. SMAA

    SMAA is a Subpixel Morphological Antialiasing SMAA is a very efficient GPU-based MLAA implementation, capable of handling subpixel features seamlessly, and featuring an advanced pattern detection & handling mechanism. NEW improved post process AA - Inject SMAA 1.1 by mrhaandi Update notes: 1.1 *Fix: (d3d9) GTA4 AlphaTest issue *Fix: (d3d9) GTA4 DepthStencil issue 1.0 *Add: SMAA 1x is our enhaced MLAA implementation Install If the game uses DirectX 9, put all files from the d3d9 directory into the directory containing the game executable. If the game uses DirectX 10/11, put all files from the d3d10 directory into the directory containing the game executable. Uninstall Remove the files. Notes You may need to run your applications as administrator (required to write the logfile). Do not use this tool while playing on anti cheat enabled servers (may be detected as a cheating measure)! Do not mix d3d9 and d3d10 the files. Install the latest DirectX runtime. A "log.log" file is created to log behaviour/ bugs. Look inside to get additional information. If the "log.log" file is not created then you use the wrong "*.dll" or you put it into the wrong directory. Try to put the files into different directories before saying it doesn't work. Keys PAUSE : Enable/Disable SMAA PRINT SCREEN : Screenshot SWEETFX SWEETFX is it's a mod built on the InjectSMAA shader injector, that allows you to apply a suite of post processing shader effects to your games.You can add SMAA anti-aliasing , sharpening and tweak the color, gamma , exposure and more.It's meant to allow you to improve the look of your games and change the look and mood of it to your liking.If you use SMAA antialiasing instead of MSAA or an even more expensive antialaliasing technique you can also make the game run faster (than with MSAA) It works with all 32bit DirectX 9 , 10 and 11 games (and many applications). It does NOT work with 64bit game executables - use the 32bit version of your game if it gives you a choice between 32 and 64bit. It works with all graphics cards as long as they support at least shader model 3. It should work on Windows 2000 and newer, both 32bit and 64bit. So far tested working on WinXp , Vista and Win7. Windows 8 is untested - please report your findings. It may work on Linux using Wine - please report your findings. Current version is 1.2 Fixes a rounding problem on AMD hardware with the dither shader. Includes usermade presets - look in the SweetFX/Presets/ folder. Updated and expanded documentation. Minor speed improvements to most of the shaders. Hopefully it adds up. Based on user feeedback default settings now use more conservative sharpening Also default settings now enable conservative Vibrance settings Slightly better default Sepia settings Vignette now more uniformly darkens all the color channels of the screen edges Adds the DPX shader - settings still need a lot of work though. Current Version 1.3 Adds the Lift Gamma Gain shader which lets users adjust brightness and color of shadows,midtones and highlights. Adds the Curves shader which uses S-curves to adjust the contrast of the image Adds the Splitscreen shader which makes it easier to do comparison screenshots and videos. Reversed the DPX blend setting so smaller numbers now mean less effect and not more (it's more logical this way).Better default DPX settings More conservative default Vibrance settings (down from 0.20 to 0.15) All settings in the settings file now have ranges. (preperations for an upcomming GUI) I personally love the new Curves shader and the Lift Gamma Gain is also a really powerful tool. http://dropcanvas.com/l46x9 download here the latest version Version 1.4 Adds the Border shader as a workaround for the bright screenedge forcing certain AA modes can cause Adds the Cartoon shader that can make the image look more cartoonish Adds the Advanced CRT shader that can mimic the look of an old arcade CRT display Adds the Monochrome shader that removes the colors Adds the FXAA shader as an alternative to SMAA for the few people that still prefer it. (only in DX9 for now though) Improved the Curves shader so it can now apply contrast to Chroma as well as Luma (as before) or both Improved the performance of formula 5 in the Curves shader (the simplified Catmull-rom spline) Improved the Dither shader with the option to use Random Dithering. Improved the Dither shader so now uses a subpixel dithering pattern. (Both when using Random or Ordered Dithering) Lowered the default SMAA threshold to 0.10 so fewer aliased lines escape processing. Fixed a bug where dark areas could on occasion appear when HDR and Lumasharpen where both activated at the same time. The alpha channel is now cleared before outputting the image to prevent it messing with screenshots converted to png. The SweetFX settings file now include a description field to help keep of which version the settings are for. Improved the Vignette shader to allow you to create oval shaped vignettes. Curves_formula 2 is now the default Curves formula. Includes some notes on how you can make custom shaders   You can download from here ALLcredits goes to CEEJAY.DK PLEASE READ-ME IN FILES FOR MORE INFORMATION FOR more information GOTO AND here its mine effects on game
  4. But guys here we post some high quality pictures of games.. If we post thumbnails what's even the point of posting than?? But if you guys really want to make it small i suggest making it size of 1024x768 or 800x600.. So people can see it easliy..
  5. Hey Vinny. Welcome to the forum
  6. SMAA

    Assassin's Creed Revelations/Downsampling/SweetFx                          
  7. SMAA

    ACB/Downsample/SweetFx   ACB by Assassino-VC   Screenshot40163 by Assassino-VC   Screenshot42153 by Assassino-VC   Screenshot42996 by Assassino-VC   Screenshot44070 by Assassino-VC
  8. SMAA

    I just can't believe it. I am seeing a huge difference between on and off.. and Sorry i don't know anything about using sweetfx with 3d vision.  
  9. SMAA

    OFF Screenshot32426 copy by Assassino-VC, on Flickr   ON Screenshot32374 copy by Assassino-VC, on Flickr   OFF Screenshot26758 copy by Assassino-VC, on Flickr   ON Screenshot26739 copy by Assassino-VC, on Flickr   OFF Screenshot24913 copy by Assassino-VC, on Flickr   ON Screenshot24889 copy by Assassino-VC, on Flickr   OFF Screenshot30245 copy by Assassino-VC, on Flickr   ON Screenshot30224 copy by Assassino-VC, on Flickr   ON Screenshot61440 copy by Assassino-VC, on Flickr  
  10. SMAA

    Assassin's creed 2/ SweetFx/ Downsample   Screenshot64952 copy by Assassino-VC, on Flickr   OFF Screenshot68225 copy by Assassino-VC, on Flickr   ON Screenshot68259 copy by Assassino-VC, on Flickr   OFF Screenshot62332 copy by Assassino-VC, on Flickr   ON Screenshot62299 copy by Assassino-VC, on Flickr   OFF Screenshot61621 copy by Assassino-VC, on Flickr   ON Screenshot61589 copy by Assassino-VC, on Flickr   OFF Screenshot42104 copy by Assassino-VC, on Flickr   ON Screenshot42085 copy by Assassino-VC, on Flickr  
  11. HI kittens and welcome to the VC-forum..
  12. Hello Shankovich and welcome to the VC forums. Hope you stay for long here..
  13. Hey Demiourgos welcome to the forums.. I have the 2400, which i can not overclock..
  14. Welcome eth3rton to the VC-forums.
  15. Welcome to the forum's Mark.
  16. SMAA

    Screenshot44856 copy by Assassino-VC, on Flickr   Screenshot45124 copy by Assassino-VC, on Flickr   Screenshot45498 copy by Assassino-VC, on Flickr   Screenshot46048 copy by Assassino-VC, on Flickr   Screenshot46722 copy by Assassino-VC, on Flickr   Screenshot46824 copy by Assassino-VC, on Flickr   Really liked this one.. Screenshot19462 by Assassino-VC, on Flickr  
  17. SMAA

    Screenshot37476 copy by Assassino-VC, on Flickr   Screenshot38303 copy by Assassino-VC, on Flickr   Screenshot39218 copy by Assassino-VC, on Flickr   Screenshot39700 copy by Assassino-VC, on Flickr   Screenshot40147 copy by Assassino-VC, on Flickr   Screenshot40854 copy by Assassino-VC, on Flickr   Screenshot41512 copy by Assassino-VC, on Flickr   Screenshot41873 copy by Assassino-VC, on Flickr   Screenshot43718 copy by Assassino-VC, on Flickr   Screenshot43910 copy by Assassino-VC, on Flickr  
  18. SMAA

    I am back with my Ship and my assassin.. AC4:SMAA/SweetFx Screenshot33432 copy by Assassino-VC, on Flickr Screenshot33683 copy by Assassino-VC, on Flickr Screenshot33755 copy by Assassino-VC, on Flickr Screenshot34873 copy by Assassino-VC, on Flickr Screenshot35074 copy by Assassino-VC, on Flickr Screenshot35290 copy by Assassino-VC, on Flickr Screenshot36162 copy by Assassino-VC, on Flickr Screenshot36425 copy by Assassino-VC, on Flickr Screenshot36625 copy by Assassino-VC, on Flickr Screenshot37246 copy by Assassino-VC, on Flickr
  19. Congratulations on your new card SKr13, and may the force be with you if you don't play with the bios..
  20. 1. Yes (As SteamOS is a big step in PC community and its based on Linux. So i hope the game's they port to the linux must use Mantle because the Consoles are using Mantle too i think, and its easier to port games from console's to PC using mantle and low cost for devs too )   2. I don't know. 3. No. 4. Do not have one.   5. -  
  21. Hello Thargon, and Welcome to the VC forums. Got a nice rig there well better than me at least..
  22. Hello Kidmax, and welcome to the VC forum... Hope you enjoy here!
  23. Hello Kronvict and welcome to VideoCardz Forum. You got a nice rig there, do you play your games at downsample resolution's?