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    • https://www.overclockers.co.uk/search?sSearch=Radeon+MINING+Edition

    • Nvidia GeForce Experience v3.7.0.81 Please note that if you already have GeForce Experience installed you can normally update directly via that method (restart Experience to start the automatic update), otherwise update manually with the direct link provided in this post. Version: 3.7.0.81
      Release Date: Thu Jun 22, 2017
      Operating System: Windows 7, Windows 8/8.1, Windows 10
      Language: International
      File Size: 86.1 MB GeForce Experience 3.7.0.81     GeForce Experience 3.7.0 - Feature release GeForce Experience client: GameStream to SHIELD:
      - Added 7.1 Surround audio support
      - Added HDR launch support from Steam Big Picture
      - Improved audio quality for low-pitched sounds for 5.1 and 7.1 Surround sound
      - Improved video improvement around video stuttering during GameStream. Client Updates: Added release notes popup after client update Improved stereo video capture using ShadowPlay Added Whisper Mode support for GeForce GTX 10 series Laptops (requires upcoming GeForce Driver to enable) Bug Fixes: Addressed various stability, performance and security issues Fixed controller issue for GameStream for Hollow Knight Fixed case where Sniper Elite 4 game would minimise on ALT+Z
    • MSI Afterburner 4.4.0 Beta 10 (RTSS 7.0.0 Beta 23)   MSI Afterburner 4.4.0 Beta 10 (RTSS 7.0.0 Beta 23)   Changelog: Version 4.4.0 Added core voltage control for reference design NVIDIA GeForce GT 1030 series graphics cards Added core voltage control for reference design NVIDIA GeForce GTX TITAN Xp series graphics cards Added core voltage control for reference design NVIDIA GeForce GTX 1080 Ti series graphics cards Revamped voltage control layer gives additional freedom to extreme overclockers with new custom design MSI graphics cards with Quad Overvoltage technology support. Now MSI Afterburner is able to control up to 4 independent voltages on future custom design MSI graphics cards Improved 5-channel thermal monitoring module architecture provides support for up to 20 independent thermal sensors per GPU (up to 5 independent GPU, up to 5 independent PCB, up to 5 independent memory and up to 5 independent VRM temperature sensors) on future custom design MSI graphics cards Added NCT7802Y thermal sensors support to provide compatibility with future custom design MSI graphics cards Improved hardware database format. New database subsections support provides more compact database definition for multiple graphics card models sharing similar hardware calibration info New cached I2C device detection algorithm improves application startup time on the systems with multichannel voltage controllers or multichannel thermal sensors Added experimental interleaved hardware polling mode, aimed to reduce hardware polling time on the systems with multiple polled I2C devices. When interleaved polling is enabled, just a part of hardware monitoring data sources is being polled on each hardware polling period, so it takes multiple periods to refresh all monitoring data sources. Power users may enable interleaved hardware polling mode via the configuration file if necessary Improved third party voltage control mode functionality. Now third party hardware database can also include extended thermal sensors calibration and mapping info for third party custom design graphics cards Improved voltage/frequency curve editor for GPU Boost 3.0 capable NVIDIA graphics cards:
      - Toggling locked curve point state with <L> key is working properly now and no longer resulting in setting a lock to a minimum clock/frequency point
      - Now you may hold <Alt> key while adjusting the offset of any point with mouse to move the curve up/down. That’s equal to adding fixed offset to each point’s offset Various parts of hardware monitoring module have been pumped up to improve hardware monitoring usability and flexibility. Some new portions of old good functionality from original RivaTuner are now available in MSI Afterburner:
      - Added experimental clock monitoring for Intel CPUs
      - Added new “Benchmark” tab allowing you to use hidden RivaTuner Statistics Server’s benchmarking engine, which was previously available to reviewers only. The engine is providing you the following features: You may define a hotkey for beginning framerate statistics recording. Once the recording begun, it stays active for all subsequently started 3D applications, even after rebooting the system While recording is active you may enable showing own statistics in RivaTuner Statistics Server to see minimum, average and maximum framerate in the On-Screen Display While recording is active you may press “Begin recording” hotkey one more time to restart the recording and reset the statistics While recording is active you may press “End recording” hotkey once to end recording and save benchmark results to a text file, but keep the results shown in On-Screen Display. You may press the hotkey one more time to hide the results from the On-Screen Display Statistics saved to a benchmark results file includes per-application total benchmarking time, total rendered frames number, global average, instantaneous minimum and instantaneous maximum framerates. Benchmark statistics file can be optionally either overwritten or appended on each recording session Per-frame frametime statistics is being pushed to a named pipe so reviewers can use their own client software to collect and display it in realtime while any benchmark is running without system slowdown, which is typical for traditional per-frame frametime logging approach - New flexible On-Screen Display customization features powered by RivaTuner Statistics Server’s text formatting tags: Added On-Screen Display layouts support. Layout selection settings are located in “Monitoring” tab next to “Show in On-Screen Display”, you may select different layouts to change On-Screen Display appearance style. Now you may switch between traditional classic On-Screen Display layout or new modern column-oriented
      On-Screen Display layout. Power users may customize predefined layouts or create new ones via configuration file if necessary The maximum text length for “Override group name” setting is no longer limited by 8 symbols. Now you may embed new RivaTuner Statistics Server’s text formatting tags directly into your custom group name, e.g. “<C=FFFFFF>GTX 1080<S=-50>1<S><C>” to display it in On-Screen Display in white color and with 50% size subscript index Now it is allowed to override group names for “Framerate” and “Frametime” graphs, so you may append default application 3D API <APP> tag with some custom text or replace it completely if necessary Exactly the same flexible level of On-Screen Display customization output is available to any other RivaTuner Statistics Server client applications like AIDA, HwInfo and others and will be available shortly - Improved profiles architecture. Now MSI Afterburner can store hardware monitoring module settings in the profile slots. This allows you to switch between different On-Screen Display configurations on the fly with hotkeys bound to profile slots. You may configure desired profile slot contents in new “Profile contents” settings group in “Profiles” tab.
      - Original RivaTuner’s task scheduler functionality is back! Now you may define optional minimum and (or) maximum thresholds for any graph in hardware monitor module to track the most critical hardware health parameters and to be notified on reaching a critical threshold: User defined thresholds are displayed on each graph to allow you to control each parameter safety zone visually When the threshold is reached blinking warning icon is displayed in top left corner of monitoring window and in Logitech keyboard LCD if graph LCD display mode is selected When the threshold is reached you can see the name of graph triggering the alarm in hardware monitoring status line When the threshold is reached background of graph triggering the alarm is highlighted with color to allow you to identify it visually When modern On-Screen Display layout is selected, parameters triggering the alarm can be highlighted by color in On-Screen Display to allow you to identify it easily Improved system information window. Now 3D API usage info, x64 and UWP application architecture attributes are displayed for each currently running process in the list of active 3D applications RivaTuner Statistics Server has been upgraded to v7.0.0 Afterburner Features:: Based on RivaTuner core, Afterburner contains the mix of the most popular and frequently used RivaTuner's technologies exposed in new simple and effective user interface Unified features for both AMD and NVIDIA graphics cards. You no longer need to change your favorite graphics card utility software when migrating from NVIDIA graphics card to AMD and vice versa. Afterburner provides you almost the same functionality for hardware manufactured by both leading GPU vendors and makes migration process really easy. Just keep overclocking and monitoring your GPU like you are used to do, no need to change your preferences and search for other utility after graphics card upgrade! User extendable architecture. You may express your creativity and design your own skins for MSI Afterburner, develop external applications interacting with MSI Afterburner (e.g. sidebar gadgets or smartphone applications remotely controlling your hardware), create localization for your native language and many, many more! Basic overclocking and fan control features including full multi-GPU support, independent shader clock adjustment (NVIDIA GeForce 8, 9 and 200 series cards), overclocking and fan control profiles with hotkey based activation abilities Power limit control via AMD PowerTune and NVIDIA GPU Boost technologies Desktop and in-game screen capture features support. BMP, PNG and JPG formats are supported Realtime desktop and in-game video capture support via Predator technology. Uncompressed, high-performance custom RTV1 and native MJPG video encoding, encoding with third-party external VFW compatible codecs (e.g. Lagarith or x264vfw) and hardware accelerated encoding via Intel QuickSync, NVIDIA NVENC and AMD VCE are supported in conjunction with wide range of additional video capture related options, multisource stereo and multichannel (for Window Vista and newer) audio capture with Push-To-Talk support. The functionality of expensive commercial video capture products is now available to everyone absolutely for free! There is no need to buy dedicated video capture software anymore! Advanced fan control. Most of fan control tools allow you to use either fixed manual fan speed mode or default automatic fan speed mode, where the fan speed automation is performed either by dedicated hardware chip or by display driver depending on graphics card model. In addition to these traditional fan control modes Afterburner also provides user defined software automatic fan speed mode allowing you to define your own fan speed curve. New mode combines flexibility of RivaTuner's fan speed scheduling technology with new and really easy to use graphical interface for visual fan speed curve editing Hardware health monitoring features including popular tray icon, Logitech LCD and On-Screen Display monitoring modes and history logging in native RivaTuner hardware monitoring log file format Automatic profiles management system allows experienced users to define their own dynamic downclocking rules on the systems with no hardware downclocking support or program different fan control modes for 2D and 3D applications Core 9, auxiliary VDDCI/PEXVDD and memory 10 voltage control gives more freedom to hardcore overclockers. Please refer to your retail MSI graphics card box to find MSI Afterburner voltage control compatibility logos RTSS Features: The server provides framerate and frametime monitoring support to the client applications. Framerate and frametime statistics is being collected for DirectX, OpenGL and Vulkan applications. The statistics can be rendered in On-Screen Display or provided to client applications connected to the server. The server provides 3D acceleration usage statistics to the client applications. The clients can use the statistics to determine if any 3D applications are currently running and apply different hardware profiles depending on it. The server provides On-Screen Display support to the client applications. The clients can display any text info in the On-Screen Display in DirectX, OpenGL and Vulkan applications. The server can be also used as a standalone framerate monitoring solution and display own framerate statistics in the On-Screen Display. The server provides desktop and in-game screen capture support to the client applications. BMP, PNG and JPG screen capture formats are supported. The server provides high-performance realtime desktop and in-game video capture support to the client applications. Uncompressed, high-performance custom RTV1 and native MJPG video encoding, encoding with third-party external VFW compatible codecs (e.g. Lagarith or x264vfw) and hardware accelerated H.264 encoding via Intel QuickSync, NVIDIA NVENC and AMD VCE are supported in conjunction with wide range of additional video capture related options, multisource stereo and multichannel (for Window Vista and newer) audio capture with Push-To-Talk support. The functionality of expensive commercial video capture products is now available to everyone absolutely for free! There is no need to buy dedicated video capture software anymore! Framerate limiting support. Limiting the framerate during gaming can help to reduce the power consumption as well as it can improve gaming experience due to removing unwanted microstuttering effect caused by framerate fluctuations. User extendable architecture. You may express your creativity and design your own skins for RivaTuner Statistics Server, create localization for your native language, use the server to display any custom text in On-Screen Display directly from your own application and many, many more! System requirements: Windows XP, Windows Vista, Windows 7, Windows 8 or Windows 10 (both x86 and x64 versions) with full administrative rights NVIDIA GeForce 6 or newer series graphics card with NVIDIA ForceWare 96.xx or higher drivers AMD RADEON HD 2000 or newer series graphics card with AMD Catalyst 9.3 or higher drivers Any graphics card can be used to start application in limited functionality mode
    • AMD Crimson ReLive Edition The Radeon Software Crimson ReLive Edition 17.6.2 installation package contains the following: Radeon Software Crimson ReLive Edition 17.6.2 Driver Version 17.10.3211.1011 (Windows Driver Store Version 22.19.171.257)      Crimson 17.6.2 Beta Win 7    Crimson 17.6.2 Beta Win 7  Crimson 17.6.2 Beta Win 8.1  Crimson 17.6.2 Beta Win 10  Crimson 17.6.2 Beta Win 10   Radeon Software Crimson ReLive Edition 17.6.2 Highlights Fixed Issues Performance in DiRT4 when using 8xMSAA is lower than expected with the latest game build. Known Issues: Known Issues for Radeon ReLive AMD Product Compatibility Compatible Operating Systems Windows 7 (32 & 64-bit version with SP1 or higher) Windows 8.1 (64-bit version) Windows 10 (32 & 64-bit version)
    • Sorry mate, no pics. I've had dozens of videocards since but never felt the need to photograph any of them :-) Ah DOS, the good old days, messing with autoexec.bat config.sys and Qemm to get those last few extra kb freed up to get a game to start...
    • Nice, do you have any pics? I remember Voodoo era quite well, but I never had the opportunity to use any of those cards. Most DOS games were running just fine without any accelerator. The first game ever to give me a low framerate was Destruction Derby 2.
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