XCOM 2 - the sequel to the brilliant XCOM: Enemy Within and not so great XCOM: Enemy Unknown that was released on the 5th February to critical acclaim.
To date I've put in 6 hours game time and only scratched the surface of what this game offers. This sequel fixes a lot of issues ie, the annoying global threat and replaces it with Dark Events, plus no more chasing UFOs where you had little control anyway. I'm being as vague as possible to avoid potential spoilers.
XCOM 2 is unoptimised right now and requires both patching and Game Ready drivers, with only one GPU supported you can enable SLI with these settings using Batman: Arkham Origins compatibility bits and AFR2 rendering, change GPU count depending on the GPUs installed:
Wanted to show the game as I'm running it with the tweaks made above, only because of those tweaks and two 980 Ti's can I enable 2x MSAA otherwise I'd advise others to avoid any AA for now. At 2560x1440 XCOM 2 uses 2.1GB VRAM with no AA while 4x AA uses 3.5GB. RAM usage was high at 6.9GB but felt smoother than XCOM in caching assets into local memory. Keep fps above 55 and it will remain smooth throughout. I included the FPS overlay to show performance, capped to 60Hz as in this strategy title it counts for little and remains smooth apart from occasional drops. Whenever you see 30 fps that is using pre-rendered cutscenes. Future screenshots won't have the FPS overlay, don't panic
I do have more tips but lets move on Screenshots...
click for original 1440p PNG, sizes varies from 2 to 4MB
technicians unlock ability to hack objects in missions...
homage to the original XCOM....
swords are a new thing and lethal, you should level up abilities...
thought to include this, idiot alien somehow got itself killed via flames ?! ....
and this, UI says I missed when in fact I hit for 2 HP ....
in 'reveal' scenes AA is bugged, we'll need AA bits for that too ...
go overwatch... MISS! dammit! ...
alien is a wannabe kangaroo also fps dipped heavily here in game ....
AMD Crimson Edition
Performance/Quality improvements and an AMD Crossfire™ profile is available for Rise of the Tomb Raider™
An AMD Crossfire™ profile is available for Fallout 4
 Assassin's Creed Syndicate - Building textures may be missing on some AMD Freesync™ displays with VSync enabled
 Display corruption may occur on systems with multiple display systems when they have been left idle for some time
 Mordheim: City of the Damned – some loading screens may be very dark
 Star Wars™: Battlefront – The sky rendering may be corrupted in some situations
 Radeon Settings – AMD OverDrive™ Power setting changes on the secondary GPU are not immediately displayed. This is seen only on dual GPU graphics cards, such as the AMD Radeon™ HD 7990 and Radeon™ R9 295x2
 Radeon Settings - AMD OverDrive™ clock gauge needles for the secondary GPU may be in wrong position when the system is idle and the secondary GPU is inactive
 Some games may experience brightness flickering with AMD FreeSync™ enabled
 AMD Radeon Additional Settings window will close if the help button is pressed on Japanese/Korean language setups
 Corruption seen in video playback for M2TS format files via Windows® 10 Movie & TV application
 Flickering textures experienced in Dota 2 when accessing the "Heroes" menu
 Battlefield Hardline – A crash may occur when changing graphics settings from "Ultra" to "High" during gameplay
 The screen may turn dark and colors may be corrupted after installing the driver on some AMD Crossfire™ setups
 Custom game profiles are reset to defaults after system is restarted
 HDMI audio lost when monitor enters sleep mode and are woken up
 Black line corruption seen all along the edges of characters and menus in Game of Thrones™
 Far Cry 4 – Stuttering may be observed when launching the game with AMD Freesync™ and AMD Crossfire™ enabled. A temporary workaround is to disable either feature
 Flickering may be observed while task switching with AMD Freesync™ enabled
 Star Wars™: Battlefront - Some users may experience minor flickering or corruption at different game location or while viewing the in-game cinematics
 A few game titles may fail to launch or crash if the Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay"
 Star Wars™: Battlefront – Corrupted ground textures may be observed in the Survival of Hoth mission
 Game stuttering may be experienced when running two AMD Radeon™ R9 295X2 graphics cards in AMD CrossFire™ mode
 Assassin's Creed Syndicate – Corruption may be experienced if game is launched with AMD Freesync™ enabled. A temporary workaround is to disable AMD Freesync™
 Fallout 4 – Foliage/water may ripple/stutter when game is launched in High/Ultra settings mode
 Clock speeds may be seen to fluctuate during gaming on some AMD R9 Fury series products leading to poor performance and/or screen corruption
 Just Cause 3 – Frame rates may be forced below 60 fps when VSync is enabled. A temporary workaround is to disable VSync for this game.
 The AMD Overdrive™ memory clock slider does not show original clock values if memory speeds are overclocked
 Fallout 4 –Thumbnails may flicker or disappear while scrolling the Perk levels page
 Rise of the Tomb Raider™ – Game may intermittently crash or hang when launched with very high settings and AA is set to SMAA at 4K resolution
/ Rise of the Tomb Raider™ – Flickering may be experienced at various game locations when the game is left idle in AMD Crossfire™ mode under Windows 7. A temporary workaround is to restart the game or disable AMD Crossfire™
 Star Wars™: Battlefront - Flickering seen on the textured bar on battle/tutorial loading screen
AMD Product Compatibility:
AMD Radeon™ R9 Fury Series Graphics AMD Radeon™ R7 300 Series Graphics
AMD Radeon™ R9 Nano Series Graphics AMD Radeon™ R7 200 Series Graphics
AMD Radeon™ R9 300 Series Graphics AMD Radeon™ HD 8500 - HD 8900 Series Graphics
AMD Radeon™ R9 200 Series Graphics AMD Radeon™ HD 7700 - HD 7900 Series Graphics
AMD APU series codenamed "Kaveri", "Godavari" and "Carrizo" are only supported by AMD Radeon Software Crimson Edition on Windows® 7 (32 & 64-bit), Windows® 8.1 (64-bit) and Windows® 10 (64-bit). Desktop/Mobile
AMD A-Series APUs with Radeon™ R7 Graphics AMD A-Series APUs with Radeon™ R3 Graphics
AMD A-Series APUs with Radeon™ R6 Graphics AMD FX-8800P APUs with AMD Radeon™ R7 Graphics
AMD A-Series APUs with Radeon™ R5 Graphics AMD E-Series APUs with Radeon™ R2 Graphics
AMD A-Series APUs with Radeon™ R4 Graphics AMD Radeon™ HD 8500 - HD 8900 Series Graphics
AMD Radeon™ R9 M300 Series Graphics AMD Radeon™ R7 M200 Series Graphics
AMD Radeon™ R7 M300 Series Graphics AMD Radeon™ R5 M200 Series Graphics
AMD Radeon™ R5 M300 Series Graphics AMD Radeon™ HD 8500M - HD 8900M Series Graphics
AMD Radeon™ R9 M200 Series Graphics AMD Radeon™ HD 7700M - HD 7900M Series Graphics
Compatible Operating Systems:
Windows® 10 (32 & 64-bit version)
Windows 8.1 (32 & 64-bit version)
Windows 7 (32 & 64-bit version with SP1 or higher)
Crimson 16.1.1 WHQL Win7/8.1/10 32-bit
Crimson 16.1.1 WHQL Win7/8.1/10 64-bit
This is the stable release. Please note that if you already have GeForce Experience installed you can normally update directly via that method otherwise update manually with the direct link provided at the end of this post.
Version: 18.104.22.168 Release Date: Wed Jan 27, 2016 Operating System: Windows Vista, Windows 7, Windows 8/8.1, Windows 10 Language: International File Size: 39.7 MB
GeForce Experience 22.214.171.124 Release Highlights
Fixes a Win32 exception while starting driver installation
Fixes an intermittent GPU power state fluctuation on idle system
Fixes an audio corruption streaming from PC to SHIELD
Fixes Sonic and Sega All Star Racing crash streaming from PC to SHIELD
Fixes microphone recording failure if user presses any other key while push-to-talk button is held
GEFORCE EXPERIENCE V126.96.36.199
Please note that if you already have GeForce Experience installed you can normally update directly via that method otherwise update manually with the direct link provided at the end of this post.
This release fixes and improves the following issues: broadcast/windowed-mode stability that was introduced as a new feature on the last beta release, preview camera, and audio (again) not being sent to SHIELD Controller from PC.
Version: 188.8.131.52 Beta Release Date: Wed Jan 27, 2016 Operating System: Windows Vista, Windows 7, Windows 8/8.1, Windows 10 Language: International File Size: 43.4 MB
GeForce Experience 184.108.40.206 Beta Release Highlights
○ Broadcast stability
○ Windowed mode capture reliability
○ Camera preview in both full screen and windowed mode games
○ Audio is no longer sent to the SHIELD Controller by default when connected to the PC
How to join SHIELD Hub beta:
On your SHIELD device/PC, Join this community https://plus.google.com/communities/101996193095182428008
Choose to "Become a tester" on this page: https://play.google.com/apps/testing/com.nvidia.tegrazone3
Open the Google Play Store and search for the NVIDIA SHIELD Hub page. Within a few minutes (it may take a bit longer), you will see an "UPDATE" button.
Select "UPDATE" to download and install the latest beta build.
On your PC, make sure GeForce Experience is also using the latest beta version
GeForce Experience BETA READ ME
GeForce Experience Beta Adds In-Game Screenshot Capture, Edit & 4K Upload
GEFORCE EXPERIENCE V220.127.116.11